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You can find more screenshots and concept art images in the Gallery section...
Design Postulates
- We wanted to create a game that would depict the complexity of real warfare. The game we wanted to play ourselves.
- We wanted to create a game that would allow competition of strategists, not competition of build orders, upgrades or reflexes.
- We wanted to create a world that would evolve beyond boundaries of our imagination, a world that would allow for endless possibilities for strategic mind.
- We wanted to create a system very complex in details, for the sake of realism, not for the sake of complexity of gameplay. We always dreamed of a game where better strategist with less game knowledge could still defeat a game expert, which is a lesser strategist.
Project status
The code base of the game has more than 100 000 lines of code.
Additionally there is a map editor and the web site you are visiting at the moment.
All the code has been written by 2 persons.
However there are 2 more participants that have provided invaluable help and support all the way through.
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